Modeler, Texture Artist, Lighter
A dedicated artist. Bilingual, detail oriented, and passionate about her work.
Radical Entertainment [2010-2011]
Environment Artist - worked on Prototype 2. I was responsible for modeling and outsourcing various landmarks, props, and world geometry. I also aided in prop placement and lighting.
Art Institute of Vancouver
3D Modeling for Animation and Games Diploma [2008-2010]
3D - Maya, Z-brush
2D - Photoshop, Premiere Pro, After Effects, Final Cut Pro
Other - Unreal Tournament 3, Microsoft Word, PowerPoint